PLAYER


Name: _________________________

Job: ___________________________

Origin: _________________________

Level: _________ Exp: _____________


Player: _________________________

STATS

STR DEX WIL

HP ARMOR INITIATIVE
(DEX)



GOLD: _________ /250

INVENTORY

SMALL THINGS

Fatigue uses slots in your bagpack

FACTION AFFINITY

Allies Allies Allies Allies
Respect Respect Respect Respect
Contempt Contempt Contempt Contempt
Enemies Enemies Enemies Enemies

NPC behavior:
- Allies: Collaborate with you. Discount buying objects
- Respect: Collaborate with you.
- Contempt: Lie to you. Do not help you.
- Enemies: Are hostile with you. Try to deceive when buying

FACTION QUESTS TRACKER

1 2 3 4 5 6
1 2 3 4 5 6
1 2 3 4 5 6
1 2 3 4 5 6
Every two missions completed
- Moves positive affinity in the faction where you solved the quest
- Moves negative affinity in the opposite faction
- Allies: |♠ vs ♦|♣ vs ♥|♦ vs ♠|♥ vs ♣|
- Aliadas: |♦ + ♥| & |♠ + ♣|

BAGPACK











DAYS

1 2 3 4 5 6 7

WEEKS

1 2 3 4

MONTHS

1 2 3 4 5 6
7 8 9 10 11 12

Travel events | Global Events

WEATHER

1 It doesn't make any progress on the first day.
2-3 Disadvantage events (STR/DEX -1)
4-5 No changes.
6 You move twice as much the first day.

HUNT & GATHER

1-2 Nothing
3-4 1 Food ration
5-6 2 Food rations

WORLD LEVEL CHAOS

01 02 03 04 05 06 07 08 09 10
                 

CONQUEST EVENT (Every month) (1d20)

1-8 Faction Attack (Roll 1d20 to determine which faction is attacking you). Note: Any faction can betray you.
9-16 Exploration Event. You find an NPC from an enemy faction roaming the area.
17-20 Nothing happens.

NEUTRAL ZONE - Missions solved

1 2 3 4

NEUTRAL ZONE - Successful meetings

1 2 3 4
5 6 7 8
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